Looking for input
Well I'm going to start bringing my monk through Nightfall, then factions, and I was trying to think of a fun way to do so. I'm likely going to be hero/henching the whole way, and healing for the AI was really boring, so I wanted to smite. However, outside of ROJ (which I dont like) builds, I found the smiting line was really weak, and there were only a few skills worth bringing if I was going to remain a caster. (Bear in mind I don't have EoTn, so i'm stuck with only normal skills, no imba pve-only skills)
So... I decided the best way to go was some kind of hybrid. And after remembering a long time ago people used to run a hammer/smiting build as warriors, i figured I'd try to come up with something like that. This is what I have so far.
[Signet Of Judgment][Holy Strike][Counter Blow][Stonesoul Strike][Hammer Bash][Reversal of Damage][Judge's Insight][Strength of Honor]
basically the idea is to knock people down and use the powerful touch skills for damage, and spam reversal for offensive and defensive purposes, with the last two skills meant to boost melee damage. It doesn't feel quite right yet though because I feel like I can get more out of the hammer than what I'm currently getting. So if you have any feedback on ways to improve it let me know.
Also the idea is a fun build that's still pretty effective. It's not supposed to be some godlike Hard Mode cookie cutter, just something different.
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